package cc.gu.tank.sprite;

import cc.gu.tank.Director;
import javafx.scene.image.Image;

/**
 * @Author: GuSongLiao
 * @Date: 2025/9/29 10:02
 * @Description: 背景类
 */
public class Background extends Sprite{
    public Background() {
        super(new Image("image/LevelsBackground.jpg"), 0, 0, Director.WIDTH, Director.HEIGHT);
    }
}
